Dungeons And Dragons 5E Backgrounds

In Every role playing game, we need to create stories adventeriously, As per that, every story has beginning. Your character’s dnd background will reveal from where you’ve come, how would you become an adventurer and also your place wherever in the world.

Although, your fighter might have been a courageous knight or a grizzled soldier. Your wizard could be a sage or an artisan. Also your rogue might’ve been gotten by like a guild thief or else a commanded audiences as a jester.

As per the Dungeon Master (DM) choosing a background will provide you with an important story cues about your specific character’s identity.

But one of the most important questions to ask about your 5e background;

  • what changed?
  • Why did you stop doing whatever your background describes and start adventuring?
  • Where did you get the money to purchase your starting gear? or else,

if you’ve come from the wealthy background; why don’t you have more money? How did you learn the skills of your class? What sets you apart from ordinary people who share your background?

We are going to provide all types of dnd backgrounds 5e and also their concrete benefits (features, proficiencies, and languages) and role-playing suggestions.

Proficiencies:

  1. Each character will give a character proficiency in two of the skills.
  2. In an addition, most of the backgrounds will give a character proficiency with one or more tools.
  3. Suppose, a character would gain the same proficiency from the two sources which varied from each other, he or she can chose a different proficiency of the same kind (skill or tool) instead.

Languages:

Some of the backgrounds allow characters for learning some more languages beyond those given by the race.

Equipment:

Each and every background will provide a package of starting equipment. Suppose, whenever you use the optional rule to spend coin on gear, of course you do not receive a starting equipment from your background.

Suggested Characteristics:

Of course, based on your picked background, your personal background contains suggested personal characteristics. You can easily pick the characteristics and roll dice to determine them randomly, or else use the suggestions like an inspiration for characteristics of your own background creation.

Types Of D&D Backgrounds

From the below table we have mentioned all the dnd backgrounds which are explained in detail. You can check them now.

Name Of The BackgroundSourcepageSkills
OutlanderPHB136Athletics (STR), survival (WIS)
Acolyte 5EPHB127Insight (WIS), Religion (INT)
Sage Background 5EPHB137Arcana (INT), history (INT)
SoldierPHB140Athletics (STR), intimidation (CHA)
AdoptedPersuasion, Deception and Stealth
Far TravelerSCAG148Insight (WIS), perception (WIS)
CourtierSCAG146Insight (WIS), persuasion (CHA).
CriminalPHB129Deception (CHA), stealth (DEX)
CharlatanPHB128Deception (CHA), sleight of hand (DEX)
Haunted OneCoS209Choose 2: Arcana (INT), investigation (INT), religion (INT), survival (WIS)
UrchinPHB141Sleight of hand (DEX), stealth (DEX)
EntertainerPHB130Acrobatics (DEX), performance (CHA)
GladiatorPHB130Acrobatics (DEX), performance (CHA)
Investigator/City WatchSCAG145Insight (WIS), investigation (INT)
Mercenary VeteranSCAG152Athletics (STR), persuasion (CHA)
HermitPHB134Medicine (WIS), religion (INT)
InheritorSCAG150Survival (WIS), and choose 1: arcana (INT), history (INT), religion (INT)
Knight Of The OrderSCAG151Persuasion (CHA), and choose 1: special (See page)
AnthropologistTOA191Insight (WIS), Religion (INT)
ArchaeologistTOA192History (INT), Survival (WIS)
City WatchSCAG145Athletics (STR), insight (WIS)
Clan CrafterSCAG145History (INT), insight (WIS)
Cloistered ScholarSCAG146History (INT), and choose 1: arcana (INT), nature (INT), religion (INT)
Faceless
Folk HeroPHB131Animal handling (WIS), survival (WIS)
House AgentWGEInvestigation (INT), persuasion (CHA)
Guild ArtisanPHB132Insight (WIS), persuasion (CHA)
SailorPHB139Athletics (STR), perception (WIS)
Urban Bounty HunterSCAG153Choose 2: deception (CHA), insight (WIS), persuasion (CHA), stealth (DEX)
Waterdhavian NobleSCAG154History (INT), persuasion (CHA)
Noble/KnightPHB135History (INT), persuasion (CHA)
Uthgardt Tribe MemberSCAG153Athletics (STR), survival (WIS)
Faction agentSCAG147Insight (WIS), and choose 1: special (See page)
Witchlight HandThe Wild Beyond the WitchlightPerformance, Sleight of Hand

Are you looking for a specific theme for your character background? Don’t worry here we’ve some ideas, they might help you. So check them now.

Academic: Acolyte, Anthropologist, Archaeologist, Sage

Shady Past: Criminal, Charlatan, Pirate, Spy

Martial/Military: Soldier, City Watch, Knight

Situational: Noble, dnd backgrounds Outlander, Urchin, Far Traveler, Uthgardt Tribe Member

Vocational: Guild Artisan, Entertainer, Sailor

Three Points To Focus In Selecting D&D Backgrounds

Theme: Actually, some of the backgrounds will be speaking to the specific environments. Here for an instance either the d&d 5e urchin or d&d 5e criminal will really speak to an urban setting. Actually, an outlander has been clearly meant to be out in the wilderness. Some more backgrounds such as Acolytes, sages, and guild artisans do speak to those cloistered away in the temples, libraries and also the workshops.

Mechanics: As we all know, in dungeons and dragons role playing game each and every 5e backgrounds will be lend two skills, tool sets and also the languages for your character class or for your character race which you can chose a different one to replace it. All of you’ve chosen races will provide set benefits or a limited choice. Of course, the classes gives another way to chose, receive skills and also the tool proficiencies. Although, the duplicate background proficiencies are the only time all of the skills and also the tool proficiencies get to be opened up like the character options.

Background Features: Every character has its own backstory similarly every background has its own features. Almost, all of the background features do offer a small in-game benefit. Nearly, all of them do require the player for interacting with NPC’s. They also add more opportunities for an adventure and also role playing.

Customizing a Background:

Would you like to customize your own background, then follow the below aspects, you will get to know what to do? what not to do?

  • Probably, you might need to tweak some of the features of a background, at that specific time its better fits your character or else the campaign setting.
  • For customizing any one of the backgrounds then you can replace one feature with any other one and chose any two skills, and also chose a total of the two tool proficiencies or else the languages from the sample backgrounds.
  • So, you can either use the equipment package from your selected background or spend coin on the gear like described in an equipment section as per the chapter 5 description.
  • You have to choose two personality traits, one ideal, one bond, and one flaw finally.
  • Suppose, if you can not find the feature which will be match to your selected background and work with your dungeon master (DM) to create one.

Frequently Asked Questions Of DnD 5E Backgrounds

1Q: How Do Backgrounds Work 5E?

A: Each of the background’s shall give a character proficiency in two types of skills. Those skills were described in using ability scores section. Suppose, a character would have gained a equal proficiency from its two different sources, of course he/she could select a different proficiency of the same kind (skill or tool) instead.

Also Check Out Our Other Categories

Feats

dnd 5e feats

Feats
aberrant dragonmark
actor
alert
athlete
bountiful luck
Cartomancer
charger
crossbow expert
defensive duelist
dragon fear
dragon hide
drow high magic
dual wielder
dungeon delver
durable
dwarven fortitude
elemental adept
elven accuracy
fade away
fey teleportation
flames of phlegethos
grappler
great weapon master
healer
heavily armored
heavy armor master
infernal constitution
inspiring leader
keen mind
lightly armored
linguist
lucky
mage slayer
magic initiate
martial adept
medium armor master
mobile
moderately armored
mounted combatant
observant
orcish fury
polearm master
prodigy
resilient
revenant blade
ritual caster
savage attacker
second chance
sentinel
sharpshooter
shield master
skilled
skulker
spell sniper
squat nimbleness
svirfneblin magic
tavern brawler
tough
war caster
weapon master
wood elf magic
firearm specialist
telekinetic
telepathic
wild talent
metabolic control
tower of iron will
artificer initiate
chef
crusher
eldritch adept
fey touched
fighting initiate
gunner
metamagic adept
piercer
poisoner
shadow touched
skill expert
slasher
telekinetic
telepathic

DnD 5E Spells

Cantrips

NameSchoolClass
Acid SplashConjurationSorcerer, Wizard, Artificer
Blade WardAbjurationBard, Sorcerer, Warlock, Wizard
Booming BladeEvocationArtificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)
Chill TouchNecromancySorcerer, Warlock, Wizard
Control FlamesTransmutation Druid, Sorcerer, Wizard
Create BonfireConjurationArtificer, Druid, Sorcerer, Warlock, Wizard
Dancing LightsEvocationArtificer, Bard, Sorcerer, Wizard
Decompose(HB)NecromancyCleric
DruidcraftTransmutationDruid
Eldritch BlastEvocationWarlock
Encode ThoughtsEnchantmentWizard
Fire BoltEvocationArtificer, Sorcerer, Wizard
FriendsEnchantmentBard, Sorcerer, Warlock, Wizard
FrostbiteEvocationDruid, Sorcerer, Warlock, Wizard, Artificer
Green-Flame BladeEvocationArtificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)
GuidanceDivinationArtificer, Cleric, Druid
GustTransmutationDruid, Sorcerer, Wizard
Hand of Radiance (UA)EvocationCleric
InfestationConjurationDruid, Sorcerer, Warlock, Wizard
LightEvocationArtificer, Bard, Cleric, Sorcerer, Wizard.
Lightning LureEvocationArtificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)
Mage HandConjurationArtificer, Bard, Sorcerer, Warlock, Wizard
Magic StoneTransmutationDruid, Warlock, Artificer
MendingTransmutationArtificer, Bard, Cleric, Druid, Sorcerer, Wizard
MessageTransmutationArtificer, Bard, Sorcerer, Wizard
Mind SliverEnchantmentSorcerer (Optional), Warlock (Optional), Wizard (Optional)
Minor IllusionIllusionBard, Sorcerer, Warlock, Wizard
Mold EarthTransmutationDruid, Sorcerer, Wizard
On/Off (UA)TransmutationSorcerer, Warlock, Wizard
Poison SprayConjurationArtificer, Druid, Sorcerer, Warlock, Wizard
PrestidigitationTransmutationArtificer, Bard, Sorcerer, Warlock, Wizard
Primal SavageryTransmutationDruid
Produce FlameConjurationDruid
Ray of FrostEvocationArtificer, Sorcerer, Wizard
ResistanceAbjurationArtificer, Cleric, Druid
Sacred FlameEvocationCleric
Sapping StingNecromancyWizard (Dunamancy)
Shape WaterTransmutationDruid, Sorcerer, Wizard
ShillelaghTransmutationDruid
Shocking GraspEvocationArtificer, Sorcerer, Wizard
Spare the DyingNecromancyArtificer, Cleric
Sword BurstConjurationArtificer, Sorcerer (Optional), Warlock (Optional), Wizard (Optional)
ThaumaturgyTransmutationCleric
Thorn WhipTransmutationArtificer, Druid
ThunderclapEvocationBard, Druid, Sorcerer, Warlock, Wizard, Artificer
Toll the DeadNecromancyCleric, Warlock, Wizard
True StrikeDivinationBard, Sorcerer, Warlock, Wizard
Vicious MockeryEnchantmentBard
Virtue (UA)AbjurationCleric
Word of RadianceEvocationCleric

1st Level Spells

NameSchoolClass
Absorb ElementsabjurationArtificer, Druid, Ranger, Sorcerer, Wizard
Acid StreamevocationSorcerer, Wizard
AlarmAbjuration (ritual)Artificer, Ranger, Wizard
Animal FriendshipenchantmentBard, Druid, Ranger
Arcane Weapon (ua)TransmutationArtificer
Armor of AgathysAbjurationWarlock
Arms of HadarConjurationWarlock
BaneEnchantmentBard, Cleric
Beast BondDivinationDruid, Ranger
BlessEnchantmentCleric, Paladin
Burning HandsEvocationSorcerer, Wizard
CatapultTransmutationSorcerer, Wizard, Artificer
Cause FearNecromancyWarlock, Wizard
CeremonyEvocation (ritual)Cleric, Paladin
Chaos BoltEvocationSorcerer
Charm PersonEnchantmentBard, Druid, Sorcerer, Warlock, Wizard
Chromatic OrbEvocationSorcerer, Wizard
Color SprayIllusionBard (Optional), Sorcerer, Wizard
CommandEnchantmentBard (Optional), Cleric, Paladin
Compelled DuelEnchantmentPaladin
Comprehend LanguagesDivination (ritual)Bard, Sorcerer, Warlock, Wizard
Create or Destroy WaterTransmutationCleric, Druid
Cure WoundsEvocationArtificer, Bard, Cleric, Druid, Paladin, Ranger
Detect Evil and GoodDivinationCleric, Paladin
Detect MagicDivination (ritual)Artificer, Bard, Cleric, Druid, Paladin, Ranger, Sorcerer, Wizard
Detect Poison and DiseaseDivination (ritual)Cleric, Druid, Paladin, Ranger
Disguise SelfIllusionArtificer, Bard, Sorcerer, Wizard
Dissonant WhispersEnchantmentBard
Distort ValueIllusionBard, Sorcerer, Warlock, Wizard
Divine FavorEvocationPaladin
Earth TremorEvocationBard, Druid, Sorcerer, Wizard
Ensnaring StrikeConjurationRanger
EntangleConjurationDruid, Ranger (Optional)
Expeditious RetreatTransmutationArtificer, Sorcerer, Warlock, Wizard
Faerie FireEvocationArtificer, Bard, Druid
False LifeNecromancyArtificer, Sorcerer, Wizard
Feather FallTransmutationArtificer, Bard, Sorcerer, Wizard
Find FamiliarConjuration (ritual)Wizard
Fog CloudConjurationDruid, Ranger, Sorcerer, Wizard
Float
Floating DiskConjurationWizard
Frost FingersEvocationWizard
GoodberryTransmutationDruid, Ranger
GreaseConjurationArtificer, Sorcerer (Optional), Wizard
Gift of AlacrityDivination (dunamancy:chronurgy)Wizard (Dunamancy)
Guiding BoltEvocationCleric
Guiding Hand (UA)Divination (ritual)Bard, Cleric, Druid, Wizard
Hail of ThornsConjurationRanger
Healing Elixir (UA)ConjurationWarlock, Wizard
Healing WordEvocationBard, Cleric, Druid
Hellish RebukeEvocationWarlock
HeroismEnchantmentBard, Paladin
HexEnchantmentWarlock
Hideous LaughterEnchantmentBard, Wizard
Hunter's MarkDivinationRanger
Ice KnifeConjurationDruid, Sorcerer, Wizard
Id Insinuation (UA)EnchantmentSorcerer, Warlock, Wizard
IdentifyDivination (ritual)Artificer, Bard, Wizard
Illusory ScriptIllusion (ritual)Bard, Warlock, Wizard
Infallible Relay (UA)Divination (technomagic)Sorcerer, Warlock, Wizard
Inflict WoundsNecromancyCleric
Jim's Magic MissileEvocationWizard
JumpTransmutationArtificer, Druid, Ranger, Sorcerer, Wizard
LongstriderTransmutationArtificer, Bard, Druid, Ranger, Wizard
Mage ArmorAbjurationSorcerer, Wizard
Magic MissileEvocationSorcerer, Wizard
Magnify GravityTransmutation (dunamancy:graviturgy)Wizard (Dunamancy)
Protection from Evil and GoodAbjurationCleric, Druid (Optional), Paladin, Warlock, Wizard
Puppet (UA)EnchantmentBard, Warlock, Wizard
Purify Food and DrinkTransmutation (ritual)Artificer, Cleric, Druid, Paladin
Ray of SicknessNecromancySorcerer, Wizard
Remote Access (UA)Transmutation (technomagic)Sorcerer, Warlock, Wizard
SanctuaryAbjurationArtificer, Cleric
Searing SmiteEvocationPaladin, Ranger (Optional)
Sense Emotion (UA)DivinationBard, Warlock, Wizard
ShieldAbjurationSorcerer, Wizard
Shield of FaithAbjurationCleric, Paladin
Silent ImageIllusionBard, Sorcerer, Wizard
Silvery BarbsEnchantmentBard, Sorcerer, Wizard
SleepEnchantmentBard, Sorcerer, Wizard
SnareAbjurationArtificer, Druid, Ranger, Wizard
Speak With AnimalsDivination (ritual)Bard, Druid, Ranger
Sudden Awakening (UA)EnchantmentBard, Ranger, Sorcerer, Wizard
Tasha's Caustic BrewEvocationArtificer, Sorcerer (Optional), Wizard (Optional)
Tasha's Hideous LaughterEnchantmentBard, Wizard
Tenser's Floating DiskConjuration (ritual)Wizard
Thunderous SmiteEvocationPaladin
ThunderwaveEvocationBard, Druid, Sorcerer, Wizard
Unearthly Chorus (UA)IllusionBard
Unseen ServantConjuration (ritual)Bard, Warlock, Wizard
Wild Cunning (UA)Transmutation (ritual)Druid, Ranger
Witch BoltEvocationSorcerer, Warlock, Wizard
Wrathful SmiteEvocationPaladin
Zephyr StrikeTransmutationRanger

2nd Level Spells

NameSchoolClass
Acid ArrowEvocationWizard
Aganazzar's ScorcherEvocationSorcerer, Wizard
AidAbjurationArtificer, Bard (Optional), Cleric, Paladin, Ranger (Optional)
Air BubbleConjurationArtificer, Druid, Ranger, Sorcerer, Wizard
Alter SelfTransmutationArtificer, Sorcerer, Wizard
Animal MessengerEnchantment (ritual)Bard, Druid, Ranger
Arcane Hacking (UA)Transmutation (technomagic)Sorcerer, Warlock, Wizard
Arcane LockAbjurationArtificer, Wizard
Arcanist's Magic AuraIllusionWizard, Arcana Domain
AuguryDivination (ritual)Cleric, Druid (Optional), Wizard (Optional)
BarkskinTransmutationDruid, Ranger
Beast SenseDivination (ritual)Druid, Ranger
Blindness/DeafnessNecromancyBard, Cleric, Sorcerer, Wizard
BlurIllusionArtificer, Sorcerer, Wizard
Borrowed KnowledgeDivinationBard, Cleric, Warlock, Wizard
Branding SmiteEvocationPaladin
Calm EmotionsEnchantmentBard, Cleric
Cloud of DaggersConjurationBard, Sorcerer, Warlock, Wizard
Continual FlameEvocationArtificer, Cleric, Druid (Optional), Wizard
Cordon of ArrowsTransmutationRanger
Crown of MadnessEnchantmentBard, Sorcerer, Warlock, Wizard
DarknessEvocationSorcerer, Warlock, Wizard
DarkvisionTransmutationArtificer, Druid, Ranger, Sorcerer, Wizard
Detect ThoughtsDivinationBard, Sorcerer, Wizard
Digital Phantom (UA)Abjuration (technomagic)Sorcerer, Warlock, Wizard
Dragon's BreathTransmutationSorcerer, Wizard
Dust DevilConjurationDruid, Sorcerer, Wizard
EarthbindTransmutationDruid, Sorcerer, Warlock, Wizard
Enhance AbilityTransmutationArtificer, Bard, Cleric, Druid, Ranger (Optional), Sorcerer, Wizard (Optional)
Enlarge/ReduceTransmutationArtificer, Bard (Optional), Druid (Optional), Sorcerer, Wizard
EnthrallEnchantmentBard, Warlock
Find SteedConjurationPaladin
find trapsDivinationCleric, Druid, Ranger
Find Vehicle (UA)Conjuration (technomagic)Paladin, Sorcerer, Warlock, Wizard
Flame BladeEvocationDruid, Sorcerer (Optional)
Flaming SphereConjurationDruid, Sorcerer (Optional), Wizard
Flock of FamiliarsConjurationWarlock, Wizard
Fortune's FavorDivination (dunamancy)Wizard (Dunamancy)
Gentle ReposeNecromancy (ritual)Cleric, Paladin (Optional), Wizard
Gift of GabEnchantmentBard, Wizard
Gust of WindEvocationDruid, Ranger (Optional), Sorcerer, Wizard
Healing SpiritConjurationDruid, Ranger
Heat MetalTransmutationArtificer, Bard, Druid
Hold PersonEnchantmentBard, Cleric, Druid, Sorcerer, Warlock, Wizard
Icingdeath's Frost (UA)EvocationSorcerer, Wizard
Immovable ObjectTransmutation (dunamancy:graviturgy)Wizard (Graviturgy)
InvisibilityIllusionArtificer, Bard, Sorcerer, Warlock, Wizard
jim's Glowing CoinEnchantmentWizard
Kinetic JauntTransmutationArtificer, Bard, Sorcerer, Wizard
KnockTransmutationBard, Sorcerer, Wizard
Lesser RestorationAbjurationArtificer, Bard, Cleric, Druid, Paladin, Ranger
LevitateTransmutationArtificer, Sorcerer, Wizard
Locate Animals or PlantsDivination (ritual)Bard, Druid, Ranger
Locate ObjectDivinationBard, Cleric, Druid, Paladin, Ranger, Wizard
Magic MouthIllusion (ritual)Artificer, Bard, Wizard
Magic WeaponTransmutationArtificer, Paladin, Ranger (Optional), Sorcerer (Optional), Wizard
Maximilian's Earthen GraspTransmutationSorcerer, Wizard
Melf's Acid ArrowEvocationWizard
Mental Barrier (UA)AbjurationSorcerer, Warlock, Wizard
Mind SpikeDivinationSorcerer, Warlock, Wizard
Mind ThrustEnchantmentSorcerer, Warlock, Wizard
Mirror ImageIllusionBard (Optional), Sorcerer, Warlock, Wizard
Misty StepConjurationSorcerer, Warlock, Wizard
MoonbeamEvocationDruid
Nathair's MischiefIllusionBard, Sorcerer, Wizard
Nathair's Mischief (UA)IllusionBard, Sorcerer, Wizard
Nystul's Magic AuraIllusionWizard
Pass Without TraceAbjurationDruid, Ranger
Phantasmal ForceIllusionBard, Sorcerer, Wizard
Prayer of HealingEvocationCleric, Paladin (Optional)
Protection From PoisonAbjurationArtificer, Cleric, Druid, Paladin, Ranger
PyrotechnicsTransmutationBard, Sorcerer, Wizard, Artificer
Ray of EnfeeblementNecromancyWarlock, Wizard
Rime's Binding IceEvocationSorcerer, Wizard
Rope TrickTransmutationArtificer, Wizard
Scorching RayEvocationSorcerer, Wizard
See InvisibilityDivinationArtificer, Bard, Sorcerer, Wizard
Shadow BladeIllusionSorcerer, Warlock, Wizard
ShatterEvocationBard, Sorcerer, Warlock, Wizard
SilenceIllusion (ritual)Bard, Cleric, Ranger
SkywriteTransmutation (ritual)Bard, Druid, Wizard, Artificer
Snilloc's Snowball SwarmEvocationSorcerer, Wizard
Snilloc's Snowball StormEvocationSorcerer, Wizard
Spider ClimbTransmutationArtificer, Sorcerer, Warlock, Wizard
Spike GrowthTransmutationDruid, Ranger
Spiritual WeaponEvocationCleric
Spray of CardsConjurationBard, Sorcerer, Warlock, Wizard
Spray of Cards (UA)ConjurationBard, Sorcerer, Warlock, Wizard
SuggestionEnchantmentBard, Sorcerer, Warlock, Wizard
Summon BeastConjurationDruid (Optional), Ranger (Optional)
Tasha's Mind WhipEnchantmentSorcerer (Optional), Wizard (Optional)
Thought Shield (UA)AbjurationSorcerer, Warlock, Wizard
Vortex WarpConjurationArtificer, Sorcerer, Wizard
Warding BondAbjurationCleric, Paladin (Optional)
Warding WindEvocationBard, Druid, Sorcerer, Wizard
Warp SenseDivinationSorcerer, Warlock, Wizard
WebConjurationArtificer, Sorcerer, Wizard
Wither and BloomNecromancyDruid, Sorcerer, Wizard
WristpocketConjuration (ritual) (dunamancy)Wizard (Dunamancy)
Zone of TruthEnchantmentBard, Cleric, Paladin

3rd Level Spells

NameSchoolClass
Animate DeadNecromancyCleric, Wizard
AntagonizeEnchantmentBard, Sorcerer, Warlock, Wizard
Antagonize (UA)EnchantmentBard, Sorcerer, Warlock, Wizard
Ashardalon's StrideTransmutationArtificer, Ranger, Sorcerer, Wizard
Aura of VitalityEvocationCleric (Optional), Druid (Optional), Paladin
Beacon of HopeAbjurationCleric
Bestow CurseNecromancyBard, Cleric, Wizard
Blinding SmiteEvocationPaladin
BlinkTransmutationArtificer, Sorcerer, Wizard
Call LightningConjurationDruid
CatnapEnchantmentArtificer, Bard, Sorcerer, Wizard
ClairvoyanceDivinationBard, Cleric, Sorcerer, Wizard
Conjure AnimalsConjurationDruid, Ranger
Conjure BarrageConjurationRanger
Conjure Lesser Demon (UA)ConjurationSorcerer, Wizard
CounterspellAbjurationSorcerer, Warlock, Wizard
Create Food and WaterConjurationArtificer, Cleric, Paladin
Crusader's MantleEvocationPaladin
DaylightEvocationCleric, Druid, Paladin, Ranger, Sorcerer
Dispel MagicAbjurationArtificer, Bard, Cleric, Druid, Paladin, Sorcerer, Warlock, Wizard
Elemental WeaponTransmutationArtificer, Druid (Optional), Paladin, Ranger (Optional)
Enemies AboundEnchantmentBard, Sorcerer, Warlock, Wizard
Erupting EarthTransmutationDruid, Sorcerer, Wizard
Fast FriendsEnchantmentBard, Cleric, Wizard
FearIllusionBard, Sorcerer, Warlock, Wizard
Feign DeathNecromancy (ritual)Bard, Cleric, Druid, Wizard
FireballEvocationSorcerer, Wizard
Flame ArrowsTransmutationDruid, Ranger, Sorcerer, Wizard, Artificer
Flame Stride (UA)TransmutationArtificer, Ranger, Sorcerer, Wizard
FlyTransmutationArtificer, Sorcerer, Warlock, Wizard
Freedom of the Waves (HB)ConjurationDruid, Ranger, Sorcerer
Galder's TowerConjurationWizard
Gaseous FormTransmutationSorcerer, Warlock, Wizard
Glyph of WardingAbjurationArtificer, Bard, Cleric, Wizard
HasteTransmutationArtificer, Sorcerer, Wizard
Haywire (UA)Enchantment (technomagic)Sorcerer, Warlock, Wizard
House of Cards (UA)ConjurationArtificer, Bard, Sorcerer, Wizard
Hunger of HadarConjurationWarlock
Hypnotic PatternIllusionBard, Sorcerer, Warlock, Wizard
Incite GreedEnchantmentCleric, Sorcerer, Warlock, Wizard
Intellect FortressAbjurationArtificer, Bard (Optional), Sorcerer (Optional), Warlock (Optional), Wizard (Optional)
Invisibility To Cameras (UA)Illusion (technomagic)Sorcerer, Warlock, Wizard
Leomund's Tiny HutEvocation (ritual)Bard, Wizard
Life TransferenceNecromancyCleric, Wizard
Lightning ArrowTransmutationRanger
Lightning BoltEvocationSorcerer, Wizard
Magic CircleAbjurationCleric, Paladin, Warlock, Wizard
Major ImageIllusionBard, Sorcerer, Warlock, Wizard
Mass Healing WordEvocationBard (Optional), Cleric
Meld into StoneTransmutation (ritual)Cleric, Druid, Ranger (Optional)
Melf's Minute MeteorsEvocationSorcerer, Wizard
Motivational SpeechEnchantmentBard, Cleric
NondetectionAbjurationBard, Ranger, Wizard
Phantom SteedIllusion (ritual)Wizard
Plant GrowthTransmutationBard, Druid, Ranger
Protection from Ballistics (UA)Abjuration (technomagic)Sorcerer, Warlock, Wizard
Protection from EnergyAbjurationArtificer, Cleric, Druid, Ranger, Sorcerer, Wizard
Psionic Blast (UA)EvocationSorcerer, Warlock, Wizard
Pulse WaveEvocation (dunamancy)Wizard
Remove CurseAbjurationCleric, Paladin, Warlock, Wizard
RevivifyNecromancyArtificer, Cleric, Druid (Optional), Paladin, Ranger (Optional)
SendingEvocationBard, Cleric, Wizard
Sleet StormConjurationDruid, Sorcerer, Wizard
SlowTransmutationBard (Optional), Sorcerer, Wizard
Speak with DeadNecromancyBard, Cleric, Wizard (Optional)
Speak with PlantsTransmutationBard, Druid, Ranger
Spirit GuardiansconjurationCleric
Spirit ShroudNecromancyCleric (Optional), Paladin (Optional), Warlock (Optional), Wizard (Optional)
Stinking CloudConjurationBard, Sorcerer, Wizard
Summon FeyConjurationDruid (Optional), Ranger (Optional), Warlock (Optional), Wizard (Optional)
Summon Lesser DemonsConjurationWarlock, Wizard
Summon ShadowspawnConjurationWarlock (Optional), Wizard (Optional)
Summon UndeadNecromancyWarlock (Optional), Wizard (Optional)
Summon Warrior Spirit (UA)ConjurationSorcerer, Warlock, Wizard
Thunder StepConjurationSorcerer, Warlock, Wizard
Tidal WaveConjurationDruid, Sorcerer, Wizard
Tiny HutEvocation (ritual)Bard, Wizard
Tiny ServantTransmutationWizard, Artificer
TonguesDivinationBard, Cleric, Sorcerer, Warlock, Wizard
Vampiric TouchNecromancySorcerer, Sorcerer (Optional), Warlock, Wizard
Wall of SandEvocationWizard
Wall of WaterEvocationDruid, Sorcerer, Wizard
Water BreathingTransmutation (ritual)Artificer, Druid, Ranger, Sorcerer, Wizard
Water WalkTransmutation (ritual)Artificer, Cleric, Druid, Ranger, Sorcerer
Wind WallEvocationDruid, Ranger
Best Battle Master Maneuvers

What Are The Best Battlemaster Maneuvers?

As we already revealed the number in the above paragraph that there are quite a bit 16 to be exact dnd battle master maneuvers ranked. You can check out the list of battle master maneuvers from the below. So without any further ado let’s get started.

  1. commander’s strike
  2. disarming attack
  3. distracting strike
  4. evasive footwork
  5. feinting attack
  6. goading attack
  7. lunging attack
  8. maneuvering attack
  9. menacing attack
  10. parry
  11. precision attack
  12. pushing attack
  13. rally
  14. riposte
  15. sweeping attack
  16. trip attack
DnD 5E Combats
Eldritch Invocation
Epic Boons 5e
DnD 5E Familiars

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