Hello adventurers of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 40th episode of our feat series. Today we’re gonna be taking a look at one of the only ORC racial features in the entire game currently. Today we’re taking a look at orcish fury feat for those particularly moody orcs out there or technically half works in this case it’s kind of weird why that’s the case well whatever. It does not matter this feat is found in the xanathar’s guide to everything. If you don’t have it i’d highly recommend getting it it’s a great resource to have on hand. With that hype out of the way let’s take a look at the description so we know what we’re talking about.
Table of Contents
As i briefly mentioned earlier there is a prerequisite for this and that is that you gotta be a half work which kind of makes sense. You know names orcish fury so if you’re worn or couldn’t really make much sense right. That being said, the feat reads as followed.
Really really cool stuff there! You know i got a couple ideas with synergize great with but it’s definitely worth taking a look at just of your half-orc in general. That being said, let’s look at the walkthrough and let’s flesh this out just a little bit better.
So first and foremost that +1 to strength or con fairly self-explanatory. Depending on what build you’re gonna want to go with it kind of varies if you’re a caster you usually want con over strength. Even if you’re a gish that being said. If your strength is one away from its modifier increase and that’s what you’re using then i’d put it in that regardless that kind of takes priority right!
Okay so the second proponent there when you hit with the martial weapon you can rule additional damage die really really cool stuff! It’s kind of similar toward the half works already have with savage attack. Only this one doesn’t need to be done on a critical hit it can be done on any strike which is really cool, it’s kind of like attacking with an offhanded weapon. Really cool stuff, and then the relentless endurance roughly translates to reaction getting you an additional weapon attack.
Which is really really cool when you think about it. In case you’re not familiar with what relentless endurance is, when you are reduced to zero hit points but not killed oh right you can drop to one hit point instead and then you can’t use it again until you finish a long rest up.
So it’s pretty cool! So it basically lets you take a hit and get up and then hit someone else right back. Which is very much like an ORC kind of thing like flavor wise and more wise it makes sense. That being said, let’s take a look at my personal thoughts on it.
Overall i think this is pretty good, you know it wouldn’t be my first choice for anything in particular or any builds in particular but it would be an interesting second. In terms of who’d gain the most from this, all of your melee attackers or your melee weapon attackers to be more specific.
So path of the kenzie monk would actually gain a decent amount from this DEX or close range based rogues and also get quite a bit of usage out of this and as well as your hex blade warlocks. Reason why a couple of reasons why i guess firstly you gain the benefit of tankiness just through being a half-orc alone and this feat really helps you bolster that attack damage which is super great.
Fighters could benefit from it as well the only thing is as fighters and barbarians there are better feats out there for them than this one and that’s how in order to get a ton of attacks as it is finders especially. So i wouldn’t put it very high on their list of usage.
That being said, i might be wrong. But please if you have any thoughts, opinions, build ideas, cool stories or anything like that please take it down in the comments below, i love reading them i always respond thank you so much guys and as always happy adventuring and have a great day.