Hello adventurers of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 49th episode of our feat series. Is your character the kind of guy who just loves his bows and arrows. Is he a stealth archer from good old skyrim and does he just love hitting hard and loves that feeling where no one can really get away from him. If that sounds like your character then let me tell you how this feat is a must your build. Today we’re going to be taking a look at sharpshooter dnd 5e feat. It is found in the players handbook and as one of the coolest dnd 5e feats out there for your archer. With that hyped-up introduction out of the way let’s take a look at the description here.
Table of Contents
First and foremost technically speaking there’s no prerequisite. Although it is definitely a thing that you gotta have a ranged weapon with you. So bear that in mind. The description reads as followed.
Needless to say this is a very very good feat. Let’s take a look at the walkthrough and kind of break this down a little bit.
So first and foremost that a long range and no longer equals disadvantage portion. What that refers to is if you look at all of your ranged weapons, there’s the first number/larger number. The larger number at the end of that slash there is how long your maximum ranges but in order to hit that you have a disadvantage imposed on anything else would the first number that makes sense.
So this is super powerful as it essentially lets you use your weapon to its maximum capability with zero drawback to it. The second portion you get to ignore half and three quarters cover i find this to be overwhelmingly powerful. I’ve gone up against NPCs who have this feat and let me tell you it is not fun to be able to get attacked even with 3/4 (three quarter) cover it is quite frankly ridiculous if you ask me.
And the last portion is a very similar to great weapons master if you remember that. That is you take a minus five penalty to accuracy for a +10 increase to damage. This is super cool if comboed with the right build. That being said, let’s take a look at my personal thoughts on this.
In terms of who benefits the absolute most, i want to say elven assassins for a couple reasons. Firstly if you take the elven accuracy feat even luck in all honesty either one of those whould work out great for you. You can really take advantage of that +10 to damage and since assassins get an automatic crit on their first strike on a surprise round.
Needless to say this is absolutely broken, so you have a flat of 20 damage added to your already quite impressive ranged weapon attack plus your modifier plus your proficiency plus all that juicy sneak attack damage, that is an absolutely broken first strike and with elven accuracy in the luck feat the odds of you actually missing that are almost nil. It is incredibly devastating.
Outside of that, i’m sure the ranger could find a lot of good uses for this, there aren’t really a whole lot of classes that specialize in ranged weapons like you can get a lot of them the specialized in ranged weapons i guess. But they’re usually better suited for other tasks. So i want to say the rogue in the ranger are probably the two classes we’re gonna benefit from this the most.
In any case if you have any ideas, any comments, any crazy uses, any combinations, any build ideas, please let me know down in the comments below as well as if you have any cool stories. I really appreciate reading them i know everyone else checking this out does as well. That being said, thank you so much guys, i’m looking forward to see you in the comment section have a great day and as always happy adventuring.