Conjure Animals 5E Spell

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 10th episode of our 3rd level spell series. This is gonna be an awesome one guys by the way i got a cool announcement regarding this spell i’m sure a lot of you already know what it is and yeah i understand it’s a huge project it’ll be super fun and if you don’t all get to it right away here.

So the spell we are talking about is conjure animals 5e spell guide it is usable by the druid and the ranger and it is found in the good old players handbook. There’s also a lot of misconceptions about this spell and i hope to clear up in this article, i hope you guys enjoy it but without further ado let’s get to conjure animals 5e spell stats here.

Mechanics

  • Level: 3rd
  • Casting Time: 1 Action
  • Range/Area: 60 ft
  • Components: V, S
  • Duration: 1 Hour (Concentration)
  • School: Conjuration
  • Attack/Save: None
  • Damage/Effect: Summoning

The effect at a glance is as followed: Summon various fey spirits that take the form of beasts, that obey verbal commands. So you can determine the CR so if you want to cr2 or lower its 1 beast, cr1 or lower its two beasts, cr1/2 or lower its 4 beasts, cr1/4 or lower 8 beasts. So CR stands for challenge rating it’s kind of how difficult the monsters are to defeat there’s an equation for it but i forget off the top of my head.

The cast time is one action, the range is 60 feet, the duration is one hour and it is concentration. At higher levels you can actually influence the amount of creatures summoned. So if you use a fifth level spell slot you double the creatures, at seventh level spell slot you triple and at ninth level spell slot you quadruple one. Pretty cool!

The components are verbal and somatic and the school is unsurprisingly conjuration. Now let’s get on to the full description here and better flesh out this spell and i’ll go over the misconception and the announcement. In any case let’s check out who chooses the beasts for conjure animals? with the help of below description.

Description

You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:

  • One beast of challenge rating 2 or lower
  • Two beasts of challenge rating 1 or lower
  • Four beasts of challenge rating 1/2 or lower
  • Eight beasts of challenge rating 1/4 or lower

Each beast is also considered fey, and it disappears when it drops to 0 hit points or when the spell ends.

The summoned creatures are friendly to you and your companions. Roll initiative for the summoned creatures as a group, which has its own turns. They obey any verbal commands that you issue to them (no action required by you). If you don’t issue any commands to them, they defend themselves from hostile creatures, but otherwise take no actions. The GM has the creatures’ statistics.

At Higher Levels: When you cast this spell using certain higher-level spell slots, you choose one of the summoning options above, and more creatures appear: twice as many with a 5th-level slot, three times as many with a 7th-level slot, and four times as many with a 9th-level slot.

Holy moly is a difficult one to read out but the announcement is that we’re going to be doing a beast spell series. We kind of had to do one already just because of the druid so i thought i might as well get a jumo on it now. I really like looking at the beasts, i really like talking about them, i had a quick look at the full list of all the ones that have to do. There’s about 200 ish of them so i’m really looking forward to tackling my so i’ll be really excited about the whole series dedicated to it, it’ll be awesome, it’s pretty fantastic though i’m really looking forward to it.

Now something i want to clear up about this spell. A lot of people think that the caster gets to pick the animals or creatures rather, they do not. All the caster does is pick one of the cr related options, the dungeon master actually provides you with what creatures you summon, you can ask for preferences and there’s certain ways that a lot of DMs i’ve talked to have actually rolled for it like making nature check, make an arcana check and however high they get is kind of how close they get to what they’re asking for, that’s probably the fairest way to do it.

A lot of players have used this spell to kind of break the game in one aspect or another. So i think that’s why the errata was enclosed but whatever. Something else i wan to point out much like animate dead please do not be a dick with this spell i beg of you just keep your commands short, sweet, simple to the point you should not be talking for more than like six 12 seconds at the most.

Bear in mind these turns only take about six seconds so make sense that you can’t command every single bunny what to do is just unfair. So yeah just wanted to get all out of the way. Now let’s get into some alternative uses here. You can also check out this conjure fey 5e list.

Alternative Uses

So what are the cooler alternative uses is using this for planning sake, for example if you summon a wolf with the wolf to howl there’s a lot of creatures of very interesting statistics that work very well under very specific circumstances so if you can get one of those and happens to a line of the circumstance you’re gonna be in a great spot.

Another great use of this is to run away for example just command whayever creatures you summon to help you escape basically and then they’ll do whatever. Something else that’s kind of how it’s meant to be used at least in combat is this is a great mechanism for balancing especially if you’re using like optional flanking rules it’s a very easy to get advantage and the rogues have zero issue getting sneak attack.

So it’s pretty cool stuff! I really love this spell, i know almost everyone who can take it picks it and naturally druid and ranger have some of the best spell lists in the game so i’m not too surprised that they get it.

Conjure Animals 5E Table

CRCreature Name
0Frog, Sea Horse, Baboon, Badger, Bat, Cat, Crab, Deer, Eagle, Giant Fire Beetle, Goat, Hawk, Hyena, Jackal, Lizard, Octopus, Owl, Quipper, Rat, Raven, Scorpion, Spider, Vulture, Weasel.
1/8Blood Hawk, Camel, Flying Snake, Giant Crab, Giant Rat, Giant Weasel, Mastiff, Mule, Poisonous Snake, Pony, Stirge
1/4Axe Beak, Boar, Constrictor Snake, Draft Horse, Elk, Giant Badger, Giant Bat, Giant Centipede, Giant Frog, Giant Lizard, Giant Owl, Giant Poisonous Snake, Giant Wolf Spider, Panther, Riding Horse, Wolf
1/2Ape, Black Bear, Crocodile, Giant Goat, Giant Sea Horse, Giant Wasp, Reef Shark, Warhorse
1Brown Bear, Dire Wolf, Giant Eagle, Giant Hyena, Giant Octopus, Giant Spider, Giant Toad, Giant Vulture, Lion, Tiger
2Giant Boar, Giant Constrictor Snake, Giant Elk, Hunter Shark, Plesiosaurus, Polar Bear, Rhinoceros, Saber-toothed Tiger
Conclusion

In any case if you have any alternative uses, ideas, thoughts, questions, comments, concerns or stories please put it down beneath in the comment section. That being said, i hope you all have a great day and as always happy casting everyone.

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