Outlander 5e Background In DnD

Hello everyone! Welcome to the latest guide of outlander background 5e it is one of the more classic e backgrounds at least in terms of their concepts. Basically this is relatively same as a couple of the other backgrounds that we’ve covered. Such as you can do an argument for the gruul anarch being very similar.

In any case the far traveler is likely pretty similar and there’s a handful of them here and there but it’s really just a traveler for making it as easy as wanderer i think that’s what this feature is called. But it’s all kind of the same just from a thematic standpoint.

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You might have seen plenty of dnd 5e backgrounds and from those backgrounds you would have thought that you should’ve played with this Outlander 5e, but now its time to get that by using the simple guidance which we’ve mentioned below.

So why are you looking for, just hold our hand and we will teach you how to swim in that huge ocean, i mean how to play with your GM/DM with this dnd outlander ?. That being said! So lets get started by first taking a moment and going over to its description. Did you ever use hermit 5e background?


You would be grown up in the wilds and also so more far from the civilization it’s almost uncivilized places and you grown up apart from the comforts and technology too.

Actually, you were witnessed the migration of the herds which is larger than the forests, survived weather much extreme than the any of the city-dweller could comprehend and also be enjoyed the solitude of being an only thinking creature for many miles in any direction.

So, the wilds which are in your blood such as whether you’re a nomad, an explorer, a recluse, a hunter-gatherer, or even a marauder.

Although, in some places where you do not know the particular features of the terrain and of course you know the actual ways of the wild too. Now let’s get into its mechanics.

  • Skill Proficiencies: Athletics, Survival which are both incredibly useful.
  • Tool Proficiencies: One type of musical instrument
  • Languages: One of your choice
  • Equipment: A staff, a hunting trap, a trophy from an animal you killed, a set of traveler’s clothes, and a belt pouch containing 10 gp.

The hunting trap by the way is a very impressive tool, essentially you lay it on the ground, a fixture with a chain to an immovable object tree, rock or you can just drive it into the ground with a spike. However when a creature steps on the plate that they must create a DC 13 dexterity saving throw or take 1d4 piercing damage and also have their movement declined to zero.

Afterwards until they’re broken free and of course their movement is limited by the length of the chain which is typically about three feet long but of curse there you can make it longer or shorter like you desired. And of course the creature has to use as its action for being make a DC13 strength saving check to be free itself or an another creature can do it for them but it still consumes the action and the saving check. The strength the DC 13 strength is a check, freeing itself on a success.

Very good stuff and each failed check deals one damage until you know the creature dies or is released. In any case it goes really well with a poisoner but it’s really neat nonetheless.

So, this is an brief overview of outlander background 5e, we hope it has given the best idea on this one of the 5e backgrounds and now we’re going to mention all types of suggested characteristics which includes personality traits, ideals, bonds and also the flaws, so check out them now. Do you want to play with urchin 5e background then here is our full details on it. In any case that being said, let us get in to some suggested characteristics.

Suggested Characteristics

It frequently considered rude and uncouth among the civilized folk and also these dnd outlander’s have very small respect for the sake of niceties of life in the cities.

Actually, the ties of the tribe, clan, family and also the natural world of which they are actually a part are the most important bonds for the most of 5e outlander.


Under bond “An injury to the unspoiled wilderness of my home is an injury to me.”

D6Options For Bonds
1My family, clan, or tribe is the most important thing in my life, even when they are far from me.
2An injury to the unspoiled wilderness of my home is an injury to me.
3I will bring terrible wrath down on the evildoers who destroyed my homeland.
4I am the last of my tribe, and it is up to me to ensure their names enter legend.
5I suffer awful visions of a coming disaster and will do anything to prevent it.
6It is my duty to provide children to sustain my tribe.


Under ideal “Might: The strongest are meant to rule and that shall take you towards the evil alignment.

D6Options For Ideal
1Change: Life is like the seasons, in constant change, and we must change with it. (Chaotic)
2Greater Good: It is each person's responsibility to make the most happiness for the whole tribe. (Good)
3Honor: If I dishonor myself, I dishonor my whole clan. (Lawful)
4Might: The strongest are meant to rule. (Evil)
5Nature: The natural world is more important than all the constructs of civilization. (Neutral)
6Glory: I must earn glory in battle, for myself and my clan. (Any)


Under this flaw violence is my answer to almost any challenge.

D6Options For Flaws
1I am too enamored of ale, wine, and other intoxicants.
2There's no room for caution in a life lived to the fullest.
3I remember every insult I've received and nurse a silent resentment toward anyone who's ever wronged me.
4I am slow to trust members of other races, tribes, and societies.
5Violence is my answer to almost any challenge.
6Don't expect me to save those who can't save themselves. It is nature's way that the strong thrive and the weak perish.

Personality Traits

For the personality trait i would like to go with “I was, infact, raised by wolves.

D8Options For Personality Traits
1I'm driven by a wanderlust that led me away from home.
2I watch over my friends as if they were a litter of newborn pups.
3I once ran twenty-five miles without stopping to warn to my clan of an approaching orc horde. I'd do it again if I had to.
4I have a lesson for every situation, drawn from observing nature.
5I place no stock in wealthy or well-mannered folk. Money and manners won't save you from a hungry owlbear.
6I'm always picking things up, absently fiddling with them, and sometimes accidentally breaking them.
7I feel far more comfortable around animals than people.
8I was, in fact, raised by wolves.

In any case i honestly have done this model really after a wolf. It’s really interesting stuff that would make suit a druid quite ideally almost to the specific point of them for being the party’s pet. Of course it would serve a barbarian quite well as well. In any case i really like it, i think there’s a lot you can do with the character like this and also it provides some useful character arcs and incentive for an instance how would the character like this react for realizing that there were tons of domesticated dogs that were just kept as pets just chilling out being fed or worse yet for being forced to fight each other maybe.

Here we have given all the suggested characteristics of far traveler 5e background you can check it out now.


It provides you with a short and sweet detailed d10 table about your origin. You can use it if you’d like to use or you can even come up with your own one it’s kind of just there for helping guide you in any case.

Actually, For most of the days you’ve been to the strange places and have seen such things which other even can not begin to the fathom.

The outlander background do consider some of the distant lands which you’ve visited and also how they’ve impacted you.

D10Options For Origin
5Exile or outcast
6Bounty hunter
8Tribal nomad
10Tribal marauder

You can easily roll on the table which has mentioned above and it will determine your occupation during the time of yours in the wild, or else you’ve to chose one that best fits your character. Now let us take a quick moment and go for its feature and this one is called wanderer.

Feature: Wanderer

Being an outlander dnd, you actually have an excellent memory for the maps and also the geography, although you can always recall the general layout of the terrain, settlements and also the other features surrounded you. In an addition, you can easily find the food and also the fresh water all for yourself and sometimes upto five other people each day, provided that the actual land offers berries, small game, water, and so forth.

Our recommending article is sage background 5e.

In any case this is a much more realistic part of the gruul anarch but if you haven’t checked out that article please do so after this article, which takes this to like a ridiculously super conclusion. But in any case for any kinds of reasons your DM has a band of the guild masters guide to ravnica backgrounds which is more super understandable in a funny way and this is a great second choice.

But the huge drawback to this is “if you have a ranger in your party or even a druid to some extent. Basically this does remove a lot of the effect they are likely to have on your party, giving a safe location, clean driniking water and food. Up to five people which meets much party size requirements is really really really fantastic stuff.

D&D 5E Outlander Staff

After all this tutorial stuff, if you would like to use this background and you’re given an outlander staff like an extra item. This is just because of the background which do not grant a single weapon and a non-weapon staff is usable like an arcane focus, either you would like to use it as one is a different matter.

It means, that your character has a perfect staff which simply happens to be usable like an arcane focus if your character was to ever gain the ability to cast such type of spells.

Of course, the outlander background provides you a walking stick. It just so happens which any of the good walking sticks are sufficient for the certain spells casters for working their spells with. Finally, the worth of it is 5gp. That being said guys let’s get to my personal thoughts.

Personal Thoughts

I love to play this outlander. I have an opinion on it that it is really well balanced and also provides a rather unique style of play. So, the only downside to it is a lot of the characters which are going to turn out like a direct result of this background are going to be rather plain boring and even one-dimensional to start out with.

OOOffffff……That being said! it gives them an excellent playing field to grow from and advance and come into their own. By that what i’m kind of referring to is the fact that since they grew up in asuch a stagnant unchanging environment. It’s likely that their personality isn’t going to be very well different. Their cultural understanding is going to be quite limited to put it lightly. But as they discover those things and like they’re forced to encounter and deal with those issues. Probably they will change from how they started out.

People Also Asked Questions

What Is the Outlander background 5e?

A: This background is frequently considered as rude and uncouth among the civilized folk, basically the outlanders have a little respect for a niceties of life in any of those cities.


That being said guys! It’s always important for keeping your characteristics up to date. Change them as needed and have them reflect who your character is at the start or end of that session. In any case let me know what you think of the outlander down beneath in the comment section. Be sure to mention any thoughts, questions, comments or concerns you have regarding it. That being said, i hope you all have a great day and as always happy adventuring everyone.

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