Mirror Image Spell DnD 5E

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 53rd episode of our second level spell series. Today we’re gonna be taking a look at a classic, a staple spell in the d&d mythos. Today we’re talking about what does mirror image spell do? which pretty much is what it says it is. It is usable by the sorcerer, warlock and the wizard and it is found in the good old players handbook, so we should all have access to it. Now without further ado let’s take a look at its mechanics here.

Mechanics

  • Level: 2nd
  • Casting Time: 1 Action
  • Range/Area: Self
  • Components: V, S
  • Duration: 1 Minute
  • School: Illusion
  • Attack/Save: None
  • Damage/Effect: Deception

The effect at a glance is as followed: Create 3 illusory duplicates of yourself within your space. Creatures attacking you have a chance to hit one of your duplicates, based on the: roll of a d20, the amount of duplicates, and the attack roll itself. Also read the comparision between dnd 5e mirror image vs blur.

The cast time is one action, the range is self, the duration is 1 minute and thankfully this is not a concentration spell. The components are verbal and somatic and the school is illusion. Which makes a lot of sense. Now let’s take a look at the full description here so we can better understand the exact wording. Also read dnd 5e sentinel mirror image.

Description

Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it’s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.

Each time a creature targets you with an attack during the spell’s duration, roll a d20 to determine whether the attack instead targets one of your duplicates.

If you have three duplicates, you must roll a 6 or higher to change the attack’s target to a duplicate. With two duplicates, you must roll an 8 or higher. With one duplicate, you must roll an 11 or higher.

A duplicate’s AC equals 10 + your Dexterity modifier. If an attack hits a duplicate, the duplicate is destroyed. A duplicate can be destroyed only by an attack that hits it. It ignores all other damage and effects. The spell ends when all three duplicates are destroyed.

A creature is unaffected by this spell if it can’t see, if it relies on senses other than sight, such as blindsight, or if it can perceive illusions as false, as with truesight.

Very cool stuff! Very interesting i really like this spell. So to break it down you can use an action to dismiss it. In terms of how it works if you have three copies active, you need to roll a six or higher on that d20. If two copies are active its an eight or higher or if one copy is active it is a 11 or higher to redirect that attack and there is AC is calculated by 10 + your dexterity mod. Don’t miss this dnd pregnancy rules 5e.

Spell ends if all of them are gone and they don’t work on things that don’t perceive through normal eyes. So i think that all makes a lot of sense, it’s still a really cool spell. Now let’s take a look at some alternative uses here. Also check out the differences between mirror image vs magic missile.

Alternative Uses

So one of the cooler alternative uses i could think of would just be use it to kind of fool around….have some fun! It’s really a little level spell slot with a ton of kind of visual appeal to it, i guess we want to look at it that way. It’s just pretty cool! So if you want to distract some people that’d be a great way to do it and do a little dance maybe i don’t know! Also check out 5e spells that change appearance.

This is also a great way of balancing on the counters through action economy. Essentially everytime they hit one of your duplicates it’s a turn wasted for them right! Also this is a great way of maintaining concentration and kind of up keeping some of your higher tier abilities with once again very little commitment. Also check out this is mirror image a bard spell?.

Outside of that this is a great means of escape, at the very least to hedge your bets in the right direction. So i think it’s pretty cool! I really like this spell, i like the way it functions mechanically. I like the way to work thematically as well. different types of magic 5e.

Conclusion

That being said, if you have any alternative uses, ideas, thoughts, comments, concerns please put them down beneath in the comment section i really do appreciate it. That being said, i hope you all have a wonderful day and as always happy casting everyone. Keep reading shatter 5e | misty step 5e | blur 5e |

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