Telepathic Feat DnD 5E

Hello adventurers of all shapes and sizes! Welcome to the 63rd episode of our feat series. Today we’re going to be taking a look at telepathic this particular feat is found in the unearthed arcana guides so it’s only really available for play testable material. Needless to say run it past your DM if you’re gonna pick it, personally i don’t i’d allow it and i’ll get into why in a little bit here but without further ado let’s take a look at description so we know exactly what we’re talking about.

Table of Contents


First and foremost there is no prerequisite for this one. Anyone of any class, race or ability score can take it no problem and it reads as followed.

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You awaken the ability to mentally connect with others. You gain the following benefits: Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20. You gain proficiency in one skill of your choice from the following list: Deception, Insight, Intimidation, or Persuasion. You can communicate telepathically with any creature you can see within 30 feet of you. If it understands at least one language, it can respond to you telepathically as well.

That’s a brother particular set of wording and we’ll get into why in a little bit here. Now let’s do a quick walkthrough.


So your intelligence score increases by one, pretty standard not really a whole lot to discuss there. You can choose one additional proficiency between deception insight intimidation persuasion which are all really really good things to have proficiency in so. Doesn’t really so much matter which one you pick there.

The cool thing is the ability to telepathically communicate. So the way it’s worded what it implies is that you can telepathically communicate with any creature regardless of whether or not it knows a language but it needs to know at least one language to respond back to you. So however your DM wants to incorporate that is up to their discretion but it’s just a rather interesting way of being worded. Now let’s get into my personal thoughts.


Personally i’d tweak it a little bit, so i would make the prerequisite, an intelligent score of at least 13 i think that’s pretty fair and i would also make us so a target needs to know a one language to be communicated with as well. If it did that i’d probably allow it, it’s still a really good feat but there are ultimately feats are there that i consider to be a little bit better with those modifications being made so. If i did that then i’d probably allow it.

Wrap Up

That being said, let me know what your thoughts or if you have any ideas, cool uses or stories involving telepathy or how you would change it to make it more addressable in your game. Thank you so much everyone i hope you have a great day and as always happy adventuring.

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