Ascendant Step DnD

Hello warlocks of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the third episode of our eldritch invocations 5e series brought to you by popular demand. Today we’re going to be taking a look at dnd 5e ascendant step this is absolutely fantastic for those casters who are long to medium range who just find themselves in a really rough spot combat wise and need a quick way out, it’s also great for those warlocks who like to scout or aid their party in a lot of utility ways. In any case let’s take a look at the description here.


First and foremost it’s worth noting that there is a prerequisite and that is that you have to be at least a ninth level. That does relate to your warlock levels, so it can’t be like a ninth level in total right! You got ask me 9 levels in warlock. So can you cast levitate on yourself? And it written as followed.

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You can cast levitate on yourself at will, without expending a spell slot or material components.

You’ve still need to use an action though so bear that in mind. Without further ado let’s take a look at the overview here.


  • Level: 2nd
  • Casting Time: 1 Action
  • Range/Area: 60 ft
  • Components: V, S, M *
  • Duration: Concentration 10 Minutes
  • School: Transmutation
  • Attack/Save: CON Save
  • Damage/Effect: Movement

One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on a Constitution saving throw is unaffected.

The target can move only by pushing or pulling against a fixed object or surface within reach (such as a wall or a ceiling), which allows it to move as if it were climbing. You can change the target’s altitude by up to 20 feet in either direction on your turn. If you are the target, you can move up or down as part of your move. Otherwise, you can use your action to move the target, which must remain within the spell’s range.

When the spell ends, the target floats gently to the ground if it is still aloft.

* – (either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end)


You float 20 feet in the air for 10 minutes. You can use your movement to move up or down 20 feet per turn. At the end of the spell you gently float to the ground.

Honestly pretty great! Some things i would like to point out is this is a great way to stop yourself if they can fall damage without necessarily using feather fall it’s also a great way to send out of combat or ping someone from the air with your eldritch blast things of that nature.

The only downsite to this is, it doesn’t explicitly say you can move horizontally only vertically so i’ll leave your DM to kind of make that work. I feel like a great way to get around that. Because you’re essentially weightless right and the spell specifies that you can you kind of use things to pull you or push you.

I’m imagining a warlock with a grappling hook and with a rope naturally. Holds on to the rope and then casts catapult on the grappling hook itself. I would make an arguement that they would move in that direction, i think that’s a great way to do it or push comes to shove i suppose you could get something like a mage hand to pull you even.

That’s just my interpretation! A lot of you may differ or you may agree see where i’m coming from. In ay case i really like this one even from mechanical perspective as well as thematic one i think would be fun just to see a warlock in trouble just float out of combat, i think that’d be super hilarious. Also read this 5e leap.


That being said guys, those are my thoughts on it. Thank you so much for checking out this article. If you have any thoughts, comments, questions, please take them down below in the comment section. I really appreciate the interaction and i know everyone else does as well. That being said, i hope you all have a great day and as always happy casting. Also read these articles such as chainmaster 5e | mind flayer 5e | aspect of the moon 5e | what is the gift of the protectors? |

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