Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 52nd episode of our second level spell series over here at my spell book. Now today we’re gonna be taking a look at mind thrust dnd 5e spells. This is a very interesting spell it works in a pretty complicated way, to be honest we haven’t covered anything like it yet! So bear with me.
It is found in the unearthed arcana so it’s not quite road legal yet, it’s only play testable so if you’re planning on using this please run it past your dm because honestly i don’t think i’d allow it in my games but it kind of depends on circumstances that i don’t know how well it plays. So if you’ve used it please comment down beneath with your experience cause i’ve no baseline and operate with this one, so i do apologize. You can also check out this monk 5e.
Mind thrust dnd 5e is usable by the sorcerer and the wizard as well which is good their classes that kind of deserve it but once again it’s hard to say what subclasses will get it or what other classes will get it until it makes it out of unearthed arcana or even if it never will, i’m not too sure. In any case let’s take a quick look at its mechanics so you know what we’re talking about. Apart from this you may also have interested in other spells like mind sliver 5e.
Mechanics
- Level: 2nd
- Casting Time: 1 Action
- Range/Area: 90 ft
- Components: V
- Duration: 1 Round
- School: Enchantment
- Attack/Save: INT Save
- Damage/Effect: Psychic
So your damage is 3d6 there’s no real way to add to that which is fine but just so we know. The effect at a glance is as followed: On a failed save the target cannot take a reaction until their next turn. On their next turn they can either move, take an action, or take a bonus action. Only one which is really interesting right! Also check out minor illusion 5e.
The cast time is one action, the range is 90 feet which is quite good. The duration is one round and it is not concentration. The components are just verbal which is really interesting because it means you can cast it while bound which is really neat. The saving throw is also intelligence which is great there’s not a whole lot of in base spells out there. So this is a very cool one. On success they take half damage and there’s no effect which is okay i guess! Do you know how to fight mind flayers 5e.
When casting at a higher level you can target one additional creature for each spell slot level above 2nd, so long as they are within 30 feet. Which i consider that to be a little bit broken but whatever. The school is enchantment and the damage type is psychic. Which is none too surprising. Now let’s take a look at the full description here and then kind of break this down a little bit more. Also read mind flayer 5e.
Description
You thrust a lance of psychic disruption into the mind of one creature you can see within range. The target must make an Intelligence saving throw. On a failed save, the target takes 3d6 psychic damage, and it can’t take a reaction until the end of its next turn. Moreover, on its next turn, it must choose whether it gets a move, an action, or a bonus action; it gets only one of the three. On a successful save, the target takes half as much damage and suffers none of the spell’s other effects.
At Higher Levels: When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd. The creatures must be within 30 feet of each other when you target them.
Very cool stuff! so basically on the turn you hit them they don’t get a reaction. You do damage and it’ll go to reaction and then on the next turn and they can only pick an action bonus action or movement which is really really cool! I actually really like that. I think it’s a cool concept to play with but i don’t know how i feel about it being a second level spell and i think the fact that if you up cast you can target more than one person. You can also read magic items 5e.
I don’t really know i feel about it in terms of bounds. That being said, i don’t really have any frame or reference because i’ve never played test at it so i really don’t know. So once again if you have please mention it down beneath because i’m really curious. A lot of these psychotic ones are criticized for being too good, i don’t think this is the best second level spell out there but still pretty good. In any case let’s take a look at some alternative uses for it. what is the hardest monster in d&d
Alternative Uses
I think probably the best alternative use is kind of using it to hedge your best in terms of any plans you might have. I think this is a great way to make sure someone is kind of not really a threat right! Through that same extension this is a great way to balance encounters a little bit better for yourself. how to fight a beholder 5e
What i mean by that is this essentially allows you to remove a person more or less entirely from the fight. Especially if you distance yourself far away from them. What i mean by that is if you distance them and they’re a melee fighter especially they have to move to get closer to you and if you move you can’t take an action or a bonus action, so it’s pretty cool! what is the most powerful monster in d&d
Another use to be using it to get away. The main reason for this is on the turn you hit them, they don’t have a reaction so they can’t take an attack of opportunity if you leave their area of reach. So i think that’s probably the best ways of using this spell. You can also check out this minotaur 5e.
Conclusion
If you can think of any others though please put them down beneath in the comments section and feel free to mention any questions, comments, thoughts or concerns you have down there. That being said, thank you so much everyone i really do appreciate your time i hope you all have a wonderful day and as always a happy casting my friends. Also read these articles mind spike 5e | misty step 5e | mirror image 5e | mind blank 5e | mind blast 5e | what are the creatures that read minds in d&d?.
Update: Great news!! This spell is no longer in Unearthed Arcana! It’s official! It’s in Tasha’s Cauldron of Everything, and has been renamed Tasha’s Mind Whip, Bad news: it takes a full action to cast, instead of just a bonus action. No other changes.