Searing Smite Spell DnD 5E

Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 62nd episode of our first level spell series. Today we’re gonna be taking a look at searing smite 5e spell which is a really really great smite (but divine smite is not a spell 5e). It is usable by the paladin and it is found in the player’s handbook. With that being said, let’s take a look at the mechanics here.

Mechanics

  • Level: 1st
  • Casting Time: 1 Bonus Action
  • Range/Area: Self
  • Components: V
  • Duration: 1 Minute (Concentration)
  • School: Evocation
  • Attack/Save: CON Save
  • Damage/Effect: Fire

Your Damage is your weapon damage plus one die six plus an additional die six per spell slot level above first. And this is all initial damage upfront. You may also have interested in divine smite 5e.

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The effect at a glance is as followed: On a melee hit, the target makes a constitution save. On a fail the target ignites in flames, dealing 1d6 fire damage per turn until the spell ends. The target repeats the save at the start of each turn. The flame ends early if the target succeeds on a save. An action is used to extinguish the flame or some other effect doses the flame. Which makes sense logically right! You may also like to look at the difference between searing smite vs divine smite.

Cast time is a bonus action, range is self, the duration is one minute and it is concentration just bear that in mind. The saving throw is constitution, the components are just verbal which is really nice. The school is unsurprisingly evocation and the damage type is fire. Really great stuff! This is a particularly wordy spell. So let’s take a look at its full description and coming as flesh it out a little bit simpler. Also check out this sentinel 5e.

Description

The next time you hit a creature with a melee weapon attack during the spell’s duration, your weapon flares with white-hot intensity, and the attack deals an extra 1d6 fire damage to the target and causes the target to ignite in flames. At the start of each of its turns until the spell ends, the target must make a Constitution saving throw.

On a failed save, it takes 1d6 fire damage. On a successful save, the spell ends. If the target or a creature within 5 feet of it uses an action to put out the flames, or if some other effect douses the flames (such as the target being submerged in water), the spell ends.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the initial extra damage dealt by the attack increases by 1d6 for each slot.

So once again it’s just the initial damage that increases it isn’t the prolonged d-o-t effect that gets a boosted. So i really like it for the most part. I think it’s really cool even from a thematic standpoint but it’s yeah i just like it, i think it’s fine. It’s not the best smite but it’s certainly one of the cooler ones from my end of things. That being said, let’s take a look at any alternative uses if i have. Would you like to use spare the dying 5e in your game too.

Alternative Uses

Because of the way that spells worded it’s actually kind of limiting. The only way that i found might be a cool way to use it is use it as an intimidation tactic you know a flaming blade probably pretty intimidating for a lot of people so i think have advantage on intimidation checks while you’re using this i think that’s fair. Outside of that i honestly can really think of anything. You can also check out our other articles like scale mail 5e | stunned 5e | sending stones 5e | second wind 5e | is bane a good spell 5e | does searing smite make a weapon magical? |

Conclusion

So if you have any cool ideas please put them down in the comment section down beneath, i’d really appreciate it. Same as if you have any cool stories, thoughts, ideas anything like that. That being said guys, thank you so much for checking out i really do appreciate it. That being said, i hope you all have a wonderful day and as always happy casting.

Keep reading staggering smite 5e | thunderous smite 5e | branding smite 5e | wrathful smite 5e | sanctuary 5e | sacred flame 5e | sleep spell 5e | spirit guardians 5e | spiritual weapon 5e | shield of faith 5e | sending 5e | see invisibility 5e | 5e spell tier list |

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