Giant Lizard Variant DnD 5E

Hello zoologists of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out an another episode of beast series. Today we’re looking at the giant lizard variant 5e. It just found in the basic rules same as the giant lizard and it’s considered to be cr one quarter it provides 50 experience points on a kill. Now let’s take a quick look at its mechanics here and just discuss it a little bit further.

Giant Lizard Variant 5E Stat Block

  • Type: Large beast, unaligned
  • Armor Class: 12 (Natural Armor)
  • Hit Points: 19 (3d10 + 3)
  • Speed: 30 ft., climb 30 ft.

So the giant lizard is considered to be a large beast AC of 12, 19 hit points calculated by rolling 3d10 and adding three. Speed of 30 feet, the climb speed of 30 feet. Now let’s take a look at its actual stats here.

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Giant Lizard Variant 5E Stats

  • STR: 15 (+2)
  • DEX: 12 (+1)
  • CON: 13 (+1)
  • INT: 2 (-4)
  • WIS: 10 (+0)
  • CHA: 5 (-3)
  • Senses: Darkvision 30 ft., Passive Perception 10
  • Languages:
  • Challenge: 1/4 (50 XP)

Taking a look at his stats there you’ll notice quite strong, a little bit dexterity, a little bit con but outside of that pretty normal. Under senses you’ll see 30 feet of darkvision and  a passive perception of 10. That is identical to the giant lizard the original version there’s no modification within this area.

What is different is what comes next. Let’s check out its other traits. In any case you may also like to check out this giant subterranean lizard 5e.

Other Traits

  • Spider Climb: The lizard can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

So the giant lizard can have one or both of these potentially and that’s what provides the variant quality so either hold breath which lets it hold its breath for 15 minutes and gives it an additional 30 feet swim speed which is pretty cool! Or spider climb can climb difficult surfaces without needing a check.

Which is pretty cool! i think it should have had that anyway to be honest but whatever i suppose there’s a ton of defferent kinds of lizards out there. So both of these make sense to me personally and i find it is much better to go with a variant and let’s take a look at his actions really quick. Don’t miss this how much does a riding lizard cost 5e?.


Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. A giant lizard can be ridden or used as a draft animal. Lizardfolk also keep them as pets, and subterranean giant lizards are used as mounts and pack animals by drow, duergar, and other Underdark dwellers. Don’t miss this giant riding lizard 5e.

So much like the original giant lizard, the giant lizard variant takes a bite attack, melee weapon attack plus four to hit reach of five feet, one target and deal 6 piercing damage on a hit, calculated by rolling 1d8 and adding two. I much much much prefer this version. I get those other traits might not offer a whole lot in combat but out of combat it makes the world of difference and i think would make a great mount if it had both of those.

Arguably mount you could charge a lot of money for or offer up as a quest reward or give it like some cool elite NPC guards or maybe some elite adventurers that your party aspires to be. Also check out giant lizard 5e size.


That being said, let me know how you would use the giant lizard variant in your games down beneath in the comment section. Also be sure to mention any thoughts, questions, comments or concerns you have regarding it. That being said, i hope you all have a great day and as always happy researching.

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