Hello warlocks of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 22nd episode of our eldritch invocations series. Today we’re going to be taking a look at grasp of hadar dnd. This one is probably most beneficial with the pact of the blade warlock. That being said, i could see a couple other ones really benefiting from this, depending on your playstyle and what you’re hoping to accomplish. In any case with that intro out of the way let’s take a look at the description here.
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So first and foremost there is a prerequisite and that is that you have to have the eldritch blast cantrip we’ve done have been article on it prior so if you want to check in you can if you haven’t already. It’s really great cantrip and it’s kind of the staple of the warlock class. The description reads as followed so we can get to know how does grasp of hadar work?.
Once on each of your turns when you hit a creature with your eldritch blast, you can move that creature in a straight line 10 feet closer to you.
So pretty cool! Something i would like to point out though is you can only do it once on your turn, so even though eldritch blast has several different beams, only one of those beams can have the grasp of hadar property with them. Also check out is arms of hadar any good?.
So just worth noting there and it has to be in a straight line closer to you. So if there’s like a wall or something odds are they’ll just move up to that or just won’t work at all.
So that’s more of a DM call. I’d have the move as close to that 10 feet as they can to you. In any case super cool stuff there! Might be worth noting that this would not activate an attack of opportunity because it’s concerned to be forced movement so just bear that in mind. With that all being said, let’s take a look at the overview just simplified a little bit more. Also read how do you get eldritch blast to hit 3 times?
Once per turn you can pull a creature 10 feet towards you, after you hit them with an eldritch blast.
So pretty simple right! Really good for stopping people from getting away. Really good for kind of making sure, you can always outrun them right! Also read grasp of hadar dnd 5e spells.
In any case guys, if you have any alternative uses, any cool ideas or great combinations please let me know down beneath i really love hearing from you. That being said, i hope you all have a great day and as always happy casting. Also read repelling blast 5e | grasp of hadar flying | how deep is the underdark 5e |