Produce Flame DnD 5E Spell

Hello magic practitioners of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 29th episode of our cantrip series. Today we’re going to be look at 5e produce flame spell this fiery spell is usable only by the druid and anyone have access to their spell list for your magic initiate out there. It is found in the deep player’s handbook so everyone should have access to it. Let’s take a quick look at some of the mechanics here.

Mechanics

  • Level: Cantrip
  • Casting Time: 1 Action
  • Range/Area: Self
  • Components: V,S
  • Duration: 10 Minutes
  • School: Conjuration
  • Attack/Save: Ranged
  • Damage/Effect: Fire

Your damage die will be a d8 so pretty decent. At first level is just one, getting an additional one at 5th, 11th and 17th level for a grand total of 4d8. The cast time is one action, the range is self, the duration is an impressive 10 minutes. The saving throw is range versus a target AC. You can also read this sacred flame 5e.

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The components are somatic and verbal meaning you have to gesture as well as speak fourth an incantation. The school is conjuration and the damage type unsurprisingly is fire. Well let’s take a quick look at the full description, so we’re all kind of know what to get thematically out of this thing. Also check out this firebolt 5e spell.

Description

A flickering flame appears in your hand. The flame remains there for the duration and harms neither you nor your equipment. The flame sheds bright light in a 10-foot radius and dim light for an additional 10 feet. The spell ends if you dismiss it as an action or if you cast it again.

You can also attack with the flame, although doing so ends the spell. When you cast this spell, or as an action on a later turn, you can hurl the flame at a creature within 30 feet of you. Make a ranged spell attack. On a hit, the target takes 1d8 fire damage. This spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

So pretty cool! This essentially replaces the need for torches almost entirely. Does decent damage as well, the range of 30 feet, well it’s not great is certainly not bad. That being said, let’s take a look at a couple alternative uses here.

Alternative Uses

So although it says that you can only target a creature with this spell, i would make the argument that well the flame is in your hand you can do whatever you like with it. So that includes lighting campfires, lighting torches as you’re working your way down a dungeon so you don’t get lost and all the sneaks up behind you or burning down a potential building should you need to.

That being said, it’s one of those common fire cantrips. So the alternative uses aren’t crazy there’s nothing really what the wording of this spell lets you take advantage of it’s usually. Do you know how useful is blade ward 5e?

Conclusion

That being said, i might be wrong. If i am or if you’ve any other alternative uses or any cool stories about this spell put it down in the comments below i’d really appreciate it. That being said, i hope everyone has a great day and as always happy casting. Also read these articles thorn whip 5e | shillelagh 5e | dnd 5e magical fire | control flame dnd 5e spell | what does light do in 5e?.

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