Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 29th episode of our third level spell series. Today we’re going to be taking a look at arguably one of the most popular third level spells and in some cases one of the most game breaking. As so far as to say that it affects action economy which is always a coveted ability. Today we’re talking about haste 5e spell ladies and gentlemen the quick spell as it were.
It is usable by the sorcerer, wizard and the artificer and it is found in the good old player’s handbook. Honestly i really like this spell, i think it could be a lot stronger and but whatever i know why they kind of limited it but in any case let’s dive into its mechanics.
Mechanics
- Casting Time: 1 Action
- Range/Area: 30 ft
- Components: V, S, M *
- Duration: 1 Minute (Concentration)
- School: Transmutation
- Attack/Save: None
- Damage/Effect: Buff
The effect at a glance is as followed: Pick a willing creature within range. For the duration, the creature has x2 movement, +2AC, ADV on dex saves and an additional action which can be used for 1 weapon attack, a dash, disengage, hide or use object. So its kind of a limited action as it were.
When the spell ends they cannot move or take actions for one round. Kind of there’s a recovery round. This is very much like a shoden anime character kind of ability you know kind of like luffy’s gears almost like he can move fast or do whatever but it kind of takes a physical toll on him or at least in some cases it does. But whatever.
The cast time is one action, the range is 30 feet, the duration is one minute and it is a concentration spell the components are verbal, material and somatic. If you are curious about the material component it is a shaving of licorice root.
The school is transmutation which is pretty cool as it implies some kind of actual physical change so maybe luffy’s gear might actually be a pretty good way of looking at it kind of like a year two i’d have to guess. In any case let’s take a look at its full description here.
Description
Choose a willing creature that you can see within range. Until the spell ends, the target’s speed is doubled, it gains a +2 bonus to AC, it has advantage on Dexterity saving throws, and it gains an additional action on each of its turns. That action can be used only to take the Attack (one weapon attack only), Dash, Disengage, Hide, or Use an Object action. When the spell ends, the target can’t move or take actions until after its next turn, as a wave of lethargy sweeps over it. * – (a shaving of licorice root)
It’s pretty cool! It’s really simple in terms of the way it operates it’s just a good spell. I suppose you can twin spell it if you absolutely have to but i think it’s just i don’t know i think it’s nice. Now let’s move on to the alternative uses here. Also read this haste potion 5e.
Alternative Uses
So the best alternative use that i’ve seen this spell used for repeatedly is really just helping out a more frail or important figure. This is especially good for escort missions or anything of the like. Outside of that this is also a great spell to use when plans are going off and you need to be somewhere else really really quick.
Naturally running away does kind of factor into that but i really like it being used as interacting with multiple objects at a single time pulling switches, levers opening and closing doors at a rate that no one else can stuff like that just seems really cool! You can also check out this ring of haste 5e.
Outside of that the way most people use a spell is to balance out action economy and through an extent making encounters a lot easier or a lot more difficult if you’re the DM using this against your players. Don’t miss this boots of haste 5e.
Conclusion
That being said, let me know how you use haste 5e down beneath in the comment section, i really do appreciate it. Be sure to mention any thoughts, questions, comments or concerns as well and once again please do check out my youtube channel and pinterest account as well. That being said, i hope you all have a great day and as always happy spellcasting.