Ape DnD 5E Monster

Hello zoologists of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 77th episode in our beast series. Today we’re looking at the Ape dnd 5e monster which is found in the basic rules and it is the first of the cr one-half beasts we’re going to be covering and it nets you a mighty fine 100 experience points upon defeating them.

Now before we get into ape dnd 5e stats i just want to quickly remind you to please subscribe to my youtube channel and other social media platforms like pinterest and medium as well. That being said, let’s dive right into its stats.

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Ape DnD 5E Stat Block

  • Type: Medium beast, unaligned
  • Armor Class: 12
  • Hit Points: 19 (3d8 + 6)
  • Speed: 30 ft., climb 30 ft.
  • STR: 16 (+3)
  • DEX: 14 (+2)
  • CON: 14 (+2)
  • INT: 6 (-2)
  • WIS: 12 (+1)
  • CHA: 7 (-2)

Now wizards of the coast considers the ape to be a medium beast that is unaligned although most apes in nature are quite large but whatever. AC of 12, 19 hit points calculated by rolling 3d8 and adding six, a speed of 30 feet and a climb speed of 30 feet as well. Now let’s take a look at its stats.

You’ll notice that these are quite nice especially compared to all of the cr one quarters and below we’ve been covering. Clocking in and a whopping plus three for strength very nice! Don’t miss this crocodile 5e.

  • Skills: Athletics +5, Perception +3
  • Senses: Passive Perception 13
  • Languages:
  • Challenge: 1/2 (100 XP)

And his skills are certainly nothing to take lightly either, having a +5 to athletics and a +3 to perception giving him a passive perception score of 13. Now let’s quickly check out his actions.

Actions

  • Multiattack: The ape makes two fist attacks.
  • Fist: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.
  • Rock: Ranged Weapon Attack: +5 to hit, range 25/50 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage.

The ape has access to multi-attack which allowed to take two fist attacks per action. The fist is considered to be a melee weapon attack, plus five to hit reach of five feet one target and deal six bludgeoning damage on a hit. Calculated by rolling one d6 and adding three.

The ape also has a ranged weapon attack known as rock. Plus five to hit, range of 25 feet but can be extended up to 50 feet if you’re willing to take that disadvantage, can only target one target and deal six bludgeoning damage as well. Calculated by rolling the exact same 1d6 and adding three.

Very cool stuff! The ape is pretty cool! So in terms of how i would use the ape in my games, i’d honestly have them be either a animal companion for an NPC potentially a big bad or maybe minor big bad as it were. Or even have them attack in groups or have them passively be in the background to kind of help keep that adventuring party in check and if they go on murder hobo a group of half a dozen or so apes to descend down on them and just give them a world of hurt.

Conclusion

That being said, let me know how you’d use the monkey dnd 5e/ape in your game down beneath in the comment section. Also be sure to mention any thoughts, questions, comments or concerns you have regarding it and of course don’t forget to subscribe to my youtube channel as well and follow us on pinterest too. That being said, i hope you all have a great day and as always happy studying my friends.

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