Hello magic casters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 23rd episode of our first level spell series. Today we’re going to be taking a look at one of the most poorly named spells in the entire game.
Today we’re going to be taking a look at detect evil and good spell what this spell sounds like isn’t really is for whatever reason. Usable by the cleric and paladin and found in the good old trusty players handbook. So everyone should have access to it. Without further ado let’s take a look at some mechanics here.
Mechanics
- Level: 1st
- Casting Time: 1 Action
- Range/Area: Self (30 ft )
- Components: V, S
- Duration: 10 Minutes (Concentration)
- School: Divination
- Attack/Save: None
- Damage/Effect: Detection
Your cast time is the standard one action, your range is self but it emanates 30 feet from you in every direction forming a 30 foot radius, the duration is 10 minutes and it is a concentration spell and the effect at a glance is as followed If an aberration, celestial, elemental, fey, fiend or undead is within 30 feet of you, you become aware of it. You can also tell where it is located, the same awareness applies to places or objects that have been consecrated or desecrated. You can also check out this detect evil and good vs divine sense.
The components are somatic and verbal meaning you have to speak forth an incantation and gesture with one hand and the school is unsurprisingly divination. So a little bit to unpack there but look into that more later. Let’s take a look at the full description here so we know what we’re talking about. Also know some facts about is dungeons and dragons evil.
Description
For the duration, you know if there is an aberration, celestial, elemental, fey, fiend, or undead within 30 feet of you, as well as where the creature is located. Similarly, you know if there is a place or object within 30 feet of you that has been magically consecrated or desecrated.
The spell can penetrate most barriers, but it is blocked by 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt.
So yeah basically it lets you find aberration, celestial, elemental, fey, fiend or undead as well as items that have that kind of stuff as well and locations so very cool! Well let’s take a look at some alternative uses here. Also read this blog post on evil dnd classes.
Alternative Uses
First and foremost i’d like to point out the most common alternative use for this spell is to figure out who’s possessed. That’s incredibly useful. You can also bring it in with you to a storefront or a bargaining or market or something as simple like that.
You could use a define of magical items even moreover you can use it to figure out who isn’t actually a human which is one of the main uses for it and to be honest incredibly useful.
Conclusion
That’s all we got for today guys, if you have any alternative uses, any crazy stories please comment them down below, i’d really like to hear them and i know everyone else does as well. Thank you so much guys and as always happy casting. detect magic 5e | detect thoughts 5e | detect poison and disease 5e | divine sense 5e | protection vs good and evil 5e.