Hello spellcasters of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 6th episode of our first level spell series. May i introduce to you the creepy crawly warlock tentacle related spell arms of hadar 5e for those of you who wish to channel the power of that which is creepier, usable exclusively by the warlock class and anyone else with access to their spell lists shout out to magic initiates out there and found in the players handbook. Now let’s take a look at some mechanics here.
Mechanics
- Level: 1
- Casting Time: 1 Action
- Range/Area: Self (10 ft)
- Components: V, S
- Duration: Instantaneous
- School: Conjuration
- Attack/Save: STR Save
- Damage/Effect: Necrotic
Your damage die will be 2d6 plus an additional d6 per spell slot level above first. So if you’d like to burn a second level spell slot there would be a grand total of 3d6 total. Very cool! The cast time is one action, the range is a 10-foot diameter around self, the duration is instantaneous, the saving throw is a strength-based, the components are somatic and verbal meaning you have to be able to gesture with one hand and speak forth an incantation. The school is a conjuration and the damage type is necrotic.
With that at a glance review out of the way let’s take a look at the full description here. So you can truly get the feel of the flavor of this dnd 5e spell arms of hadar.
Description
You invoke the power of Hadar, the Dark Hunger. Tendrils of dark energy erupt from you and batter all creatures within 10 feet of you. Each creature in that area must make a Strength saving throw. On a failed save, a target takes 2d6 necrotic damage and can’t take reactions until its next turn. On a successful save, the creature takes half damage, but suffers no other effect.
At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the damage increases by 1d6 for each slot level above 1st.
Very cool stuff from a thematic standpoint, i am in a love with this spell, i love the appeal of shadow surrounding you only have these tendrils shoot out and grab and pull and slap around enemy is super cool stuff. With that out of the way let’s take a quick look at some alternative uses.
Alternative Uses
Naturally these will be up to your DMs approval but i feel like it these ones are pretty safe to assume. Firstly i would like to point out that you can kind of abuse that reaction stealing ability i guess and use it to flee situations where you are mortal danger.
This works really well for those squishy casters out there as well as those gish casters who for whatever reason are finding themselves in a rather precarious spot, the fact that it is a helps out for that as well.
Now that i’m actually writing this i feel like if you were to use this in a context where you were trying to intimidate someone it would definitely want an advantage this is probably one of the more flavorful spells we’ve covered up until late and i really like it. I’ve had some success with it in the past and it’s just fantastic.
Conclusion
That being said, if you have any crazy cool stories about dnd 5e arms of hadar or any other alternative uses you’d like to mention please put them down in the comments below i love reading them everyone who checks in loves reading them it’s greately appreciated and i’m so happy to have this community starting around this website.
That means a lot to me and i just want to thank you guys so much it is honestly a pleasure working with all of you and enjoying these articles and comments with you. With that in mind i hope you all have a great day and as always happy casting everyone. burning hands dnd 5e | hunger of hadar 5e | hellish rebuke 5e | mind sliver 5e | hadar spells 5e.