Create Bonfire 5E Spell DnD

Hello magic practitioners of all shapes and sizes! Thank you for using my spellbook and welcome to the sixth installment of our cantrip series create bonfire dnd 5e. One of my personal favorites just for flavor purposes alone. Usable by the druid, sorcerer, warlock and wizard. And of course the full extension anyone else who uses those spell lists. And it is found in the elemental evil’s player companion. Alright let’s take a quick look at the mechanics here.

Mechanics

  • Level: Cantrip
  • Casting Time: 1 Action
  • Range/Area: 60 ft
  • Components: S
  • Duration: Instantaneous
  • School: Transmutation
  • Attack/Save: None
  • Damage/Effect: Control

At first level it does 1d8 and increases by 1d8 active 11 and 17th level for a capstone of 48 which is Okay ish. Cast time is 1 action, the range is a modest 60 feet. The duration is one minute and it is a concentration spell and a saving throw is dexterity so if they make that then they take no damage.

JOIN OUR NEWSLETTER
I agree to have my personal information transfered to MailChimp ( more information )
Hello Adventurers!! Thank you sooo much for giving me the opportunity to interact with you! Let me just go over a few details with you. Subscribe for updates from our publishing company dnd5ebackgrounds.com Labs, and get free adventures, and 5E content along the way.
We hate spam. Your email address will not be sold or shared with anyone else.

The components are somatic and verbal meaning you have to use your hand and you have to actually vocalize it. The school is conjuration and the damage type is naturally fire. So let’s take a look at the description here. In case if you’ve missed our article on control flames 5e then check out.

Description

You create a bonfire on ground that you can see within range. Until the spell ends, the magic bonfire fills a 5-foot cube. Any creature in the bonfire’s space when you cast the spell must succeed on a Dexterity saving throw or take 1d8 fire damage.

A creature must also make the saving throw when it moves into the bonfire’s space for the first time on a turn or ends its turn there. The bonfire ignites flammable objects in its area that aren’t being worn or carried. The spell’s damage increases by 1d8 when you reach 5th level (2d8), 11th level (3d8), and 17th level (4d8).

Alright so a couple things to unpack there! Firstly it doesn’t just give damage initially but it also does damage whenever someone moves into the space for the first time or when it ends it’s turn. So such the N times one was threw up they get damaged anytime someone ends up there they take that as well. Also read this d&d 5e light guide.

So that’s pretty cool, really good for chokepoints and things of that nature. Alright now let’s move on to some alternative non-damage related uses for it. Also check out produce flame 5e.

Create Bonfire 5E Uses

So firstly i’d like to point out the obvious you can use it to make a campfire. Like i no longer be like with any food wouldn’t mean and that’s true but part of its description is that ignites flammable objects in the area that aren’t being water carried. So i would allow a pile of wood to count as that just pass it on there which makes sense right!

Alternatively you just straight up burn down a place you don’t want to go into or i’ve monsters in there you’ll want to deal with them just like the house on fire that or two. And same for sensitive documents or large amounts of cash lead along someone i have very many valuables essential. Don’t skip this frostbite 5e.

Conclusion

All right if you have any other alternative uses for this spell please let me know down beneath in the comment section. With that in mind i hope you all have a great day and yeah keep gaming guys. Also read mind sliver 5e.

Leave a Comment