Deep Rothé 5E Monster

Hello zoologists of all shapes and sizes! Welcome to my spellbook and thank you so much for checking out the 51st episode of our beast series. Today we’re looking at a very cool beast and i am so looking forward to having a campaign where i can use these, we’re looking at the deep rothé dnd 5e monster build.

So in case you don’t know what these guys are i didn’t until i did this article. They are very similar to musk oxen. However they are in the underdark. So they’re a little bit smaller than oxen they clock in at a medium and i’ll talk about that later. But they can also cast spells at least in one form or fashion.

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I would re-skin it so it’s just like a natural bodily function but we’ll talk about that a little bit later on. They’ve just adapted to the underdark is all you need to know. They are considered to be cr 1/4 and they are found in the volo’s guide to monsters. Now let’s take a look at its stats.

Deep Rothé DnD 5E Monster Stat Block

  • Type: Medium beast, unaligned
  • Armor Class: 10
  • Hit Points: 13 (2d8 + 4)
  • Speed: 30 ft.

The deep rothe is considered to be a medium beast and it is unaligned. AC of 10 and 13 hit points calculated by rolling 2d8 and adding four. Speed of 30 feet as well which puts it in average with most medium beasts. Now taking a look at its actual stats here.

Deep Rothé DnD 5E Stats

  • STR: 18 (+4)
  • DEX: 10 (+0)
  • CON: 14 (+2)
  • INT: 2 (-4)
  • WIS: 10 (+0)
  • CHA: 4 (-3)
  • Senses: Darkvision 60 ft., Passive Perception 10
  • Languages: Communicate with each other by using magical flashing lights
  • Challenge: 1/4 (50 XP)

You will notice a plus four to strength which is great. Zero to dexterity, plus two to CON, minus four to intelligence what that’d be expected. Wisdom of plus zero and charisma of minus three so pretty pretty similar to the cow in all honesty. However he does have a lot more to him.

Under his senses you’ll notice darkvision upto 60 feet and a passive perception of 10 he does have languages as well which is awesome. They communicate with each other by using magical flashing lights and i’ll get into that a little bit later on. That being said, let’s check out their other traits.

Other Traits

Charge: If the Deep Rothé moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.

The deep rothe can use a charge attack. If the deep rothe moves at least 20 feet straight towards the target and then hits it with a gore attack on the same turn. The target takes an extra seven piercing damage or 2d6. Very cool stuff! Once again virtually identical to the cow, however he also has innate spell casting.

Innate Spellcasting: The Deep Rothé’s spellcasting ability is Charisma. It can innately cast dancing lights at will, requiring no components.

I’d probably flavor this in a way where he either has some form of like orbs on his head much like an angler fish would and it kind of just shoots out light with that i think that’d be pretty cool, alternatively i don’t really know any other ways that won’t get too gross. That being said, let me know you ideas are down beneath in the comment section. Now let’s actually check out his actions.

Actions

Gore: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.

Much like the cow, the deep rothe can do a gore attack. It is considered to be a melee weapon attack, plus six to hit, reach of five feet, one target. On a hit deal 7 piercing damage or 1d6 plus four very cool stuff! I would have these mixed into my campaign very similar to how cows are treated.

Maybe a quick quest that involves shepherding a group of them around or maybe tracking them down if they’ve escaped that might be kind of cool, you’d be able to spot them by their light but at the same time kind of scary because you’d more than likely be in the underdark. Very cool stuff, i really like them. Do you know what is the highest AC monster in d&d?.

Conclusion

That being said, let me know how you would use them in your campaign down beneath in the comment section. Also let me know if you have any thoughts, questions, comments, concerns with that out of the way i hope you guys all have a great day and as always happy researching everyone. Also read deep rothé dnd 5e monster spells.

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