Pirate DnD 5E Background

Being a pirate 5e background you’re sailed on the seagoing vessel for most of your life time years. In that case, you have been faced down mighty storms, monsters of the deep and also those who would like to sink in your craft to a bottomless depths. Probably, your first love is a distant line of horizon, but mainly the time has arrived for trying your hand at almost new.

You should discuss about the nature of the ship that you’re previously sailed with your DM. Basically that was it a merchant ship, a naval vessel, a ship of discovery, or a pirate ship? How famous (or infamous) is it? Is it widely traveled? Is it still sailing, or is it missing and presumed lost with all hands?

What were your duties on board – boatswain, captain, navigator, cook, or some other position? Who were the captain and first mate? Did you leave your ship on good terms with your fellows, or on the run? Such type of queries were being asked. This pirate dnd 5e background has found in the player’s handbook.

Skill Proficiencies: Athletics, Perception
Tool Proficiencies: Navigator’s tools, vehicles (water)
Languages: None
Equipment: A belaying pin (club), 50 feet of silk rope, a lucky charm such as a rabbit foot or a small stone with a hole in the center (or you may roll for a random trinket on the Trinkets table in chapter 5), a set of common clothes, and a pouch containing 10gp

Variants

Pirate

You were spend your youth under the sway of the dread pirate and a ruthless cutthroat those who was taught you how to survive in the world of the sharks and even the savages. You’ve also been indulged in the larceny on a high seas and even sent more than a deserving soul for a briny grave. The fear and also the bloodshed are no longer to be strangers to you, and even you’ve been garnered a somewhat unsavory reputation in many a port town.

Suppose, if you’ve decided that your sailing career was involved piracy and you can select the Bad Reputation feature below instead of a Ship’s Passage feature.

Suggested Characteristics

Mainly the pirate dnd 5e stats are mentioned below. Mainly the sailors could be a rough lot, but the responsibilities of life on the ship shall make them generally reliable too. The life abroad a ship shapes their outlook and also their forms their most important attachments. You can see the dnd pirate background ideas from one of the below tables now.

Personality Trait

d8Personality traits
1My friends know they can rely on me, no matter what.
2I work hard so that I can play hard when the work is done.
3I enjoy sailing into new ports and making new friends over a flagon of ale.
4I stretch the truth for the sake of a good story.
5To me, a tavern brawl is a nice way to get to know a new city.
6I never pass up a friendly wager.
7My language is as foul as an otyugh nest.
8I like a job well done, especially if I can convince someone else to do it.

Ideal

d6Ideal
1Respect. The thing that keeps a ship together is mutual respect between captain and crew. (Good)
2Fairness. We all do the work, so we all share in the rewards. (Lawful)
3Freedom. The sea is freedom-the freedom to go anywhere and do anything. (Chaotic)
4Mastery. I'm a predator, and the other ships on the sea are my prey. (Evil)
5People. I'm committed to my crewmates, not to ideals. (Neutral)
6Aspiration. Someday I'll own my own ship and chart my own destiny. (Any)

Bond

d6Bond
1I'm loyal to my captain first, everything else second.
2The ship is most important – crewmates and captains come and go.
3I'll always remember my first ship.
4In a harbor town, I have a paramour whose eyes nearly stole me from the sea.
5I was cheated out of my fair share of the profits, and I want to get my due.
6Ruthless pirates murdered my captain and crewmates, plundered our ship, and left me to die. Vengeance will be mine.

Flaw

d6Flaw
1I follow orders, even if I think they're wrong.
2I'll say anything to avoid having to do extra work.
3Once someone questions my courage, I never back down no matter how dangerous the situation.
4Once I start drinking, it's hard for me to stop.
5I can't help but pocket loose coins and other trinkets I come across.
6My pride will probably lead to my destruction.

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